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Call of Interview

The is a 2.5D pixel-style turn-based grid-tile tactical game designed by Joshua Rabbit (solo), which is a 3-month final major project for MA Game Design. Players can customise the map using the given map clip, creating advantages for their skills and the plants to fight against HR.

Genres

Adventure
Indie
RPG
Strategy

Categories

Single-player
Released on
Rated 0+
Paid
Developer: Joshua Rabbit

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